Potential Game Studios
  • Home
  • News
  • Calendar
  • About
  • Games
  • Contact

Week of Game Dev - Part 4

12/2/2020

0 Comments

 
Figured out what the second prototype game is...
Picture
In this game, players slide 'elements' around, and combine similar elements to try and make higher level elements. At any point, they can press the corresponding buttons below to 'cash in' the highest level elements and clear them from the board, opening up more room.

The idea is that as a player is playing this game, those elements are made available to other parts of the ship for power, navigation, or other things.

Again, this will get re-skinned, honed, and tweaked- I even just thought of a MUCH better way to write the code that would probably be more efficient, reliable, and cleaner- but that can wait!

Of course, I didn't get this done first try- below is a clip of pieces casually moving through each other to pair with other pieces. 
These "Laws of Physics" seem more like guide-lines...
Onto the next mini game! 
Right now the options are some kind of repair game, some kind of navigation game, or some kind of weapons game...
There might even be time for two more!
0 Comments



Leave a Reply.

    News (and other stuff)

    Most developers want you to think that their games are bullet proof. Here at Potential, we know our game has issues. And some of them are just funny. So we want to share them with you here!
    There might also be news sometimes, so check back often!

    Archives

    December 2020
    November 2020
    June 2019
    March 2019
    February 2019
    January 2019
    December 2018
    August 2016
    April 2014
    September 2013
    March 2013
    February 2013
    January 2013

    Categories

    All

    RSS Feed

Powered by Create your own unique website with customizable templates.