With how High Five Frenzy plays right now, you get the idea of the game very quickly and then there isn't much else to do. While this was part of the goal (to quickly be able to share it with friends or to be able to pick up and play while you're waiting in line), it also means that the initial hook has to be amazing or people can get bored very quickly.
With this in mind, I'm going to spend a bit of time tweaking how the game gets played. These tweaks won't be large, and should be simple to implement (famous last words), but should also greatly improve the game for both first time players and high-fiving veterans.
As always, I'll keep you posted here on the latest developments.
If you would like to try the current demo of the game and you have an Android device, send me a note via contact us and I'll get you a link!
Thanks to everyone for their support, and to the people I keep pestering to try the game out!