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High Five Frenzy Out Now

6/13/2019

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Well, that took longer then expected...
But we're happy to announce that High Five Frenzy is out now on the google play store!
As you can tell from the lengthy delay between posts, this took some time to wrap up. As so often happens in the indie development world, a large dose of life happened and work on the game had to wait.

But now it's here and we want to hear your opinions!
So please, download the game, high five some folks, and let us know what you think!

And for those of you waiting for the Apple version, keep an eye here for that announcement!

Happy High-Fiving!
​-The Team
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First Impressions

3/25/2019

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This week I had a chance to let a few other people play High Five Frenzy, and something a bit unexpected happened. I found that I wished I had more game to show them.
With how High Five Frenzy plays right now, you get the idea of the game very quickly and then there isn't much else to do. While this was part of the goal (to quickly be able to share it with friends or to be able to pick up and play while you're waiting in line), it also means that the initial hook has to be amazing or people can get bored very quickly. 
With this in mind, I'm going to spend a bit of time tweaking how the game gets played. These tweaks won't be large, and should be simple to implement (famous last words), but should also greatly improve the game for both first time players and high-fiving veterans.

As always, I'll keep you posted here on the latest developments.

If you would like to try the current demo of the game and you have an Android device, send me a note via contact us and I'll get you a link!

Thanks to everyone for their support, and to the people I keep pestering to try the game out!

-The Team
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Dotting t's and crossing i's...

3/18/2019

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We're excitedly wrapping things up with High Five Frenzy!
The end is in sight, it's just obscured by a small avalanche of bug fixes and tweaks. 

As we ramp up to launch, we're also looking forward to what comes after this. 
We'll be supporting and adding things to High Five Frenzy, including a surprise feature we're especially excited about, but we'll also be starting on our next project. 
We've narrowed it down to 2 possibilities, and we want to take you on an exciting journey from start to finish with whichever project we move forward with.

So stay tuned, thank you for your support, and get ready to have a High-Fiving adventure!

-The Team
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The Last 10%...

3/10/2019

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There's a saying that the last 10% of game development takes 90% of the time.
Perhaps that saying originated somewhere else and applies to many creative ventures, but it's certainly true for High Five Frenzy!

As an example, here's a short list of things worked on this week:
  • Implementing Power ups
  • Addressing issues with wi-fi matching
  • Art issues when using custom skins
  • Fixing the tutorial path
  • Server script updates
  • Particle effect updates

None of these items were particularity hard (read below about wi-fi matching) but they just take time. And inevitably, working on those items added more items to the list of things to do. 

For me, the most interesting problem on the list is that of wi-fi matching. In a nut shell, if two people searched for wi-fi games within one second of each other, they wouldn't pair up together. This became a chicken and egg problem but I think we've gotten past it. If you're one of the 2.5% of people who find those kind of details interesting, let me know and I'll go through each bit of the problem and solution in painstaking detail!

Finally, we now have a target launch window! If everything goes as planned, we should be live on both Android and iOS by April 6th!
We couldn't be doing this without everyone's continued support, so thank you!

-The Team

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High Five Frenzy

3/4/2019

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As promised, we've announced our newest title!
High Five Frenzy will be coming to a app delivery service near you in the near future. As they say, the last 10% takes 90% of the time, and that's correct!
We've been working with John Bond, an awesome artist who has given our game a cohesive feel and done a great job with everything we've asked. Click here to check out his other work.

As we wrap this up, these posts will be focused on specific items we're working on and issues we're dealing with.
So if that kind of stuff floats your boat, stay tuned!

We're really looking forward to getting this title out, and we want to again thank everyone for your support.
If you'd like to support us, the easiest way is the 'Donate' button to the right of the page, or buy making a purchase in Perudo.
Or sending pizza, or a fun board game. 
We're not picky.

-The Team
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More to come

2/25/2019

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This week's update will be a bit shorter, but only because we're prepping to reveal our next title!
To start with, we ended last week at the PIGSquad Global Game Jam showcase, and it was great to meet and talk with so many creative people, all with a passion for games! There were some really great games out to play, and a number of folks tried out Comfort Zone.

While we don't have events planned for March, the folks at PIGSquad have a full calendar that you can check out here.

We're hard at work tying up all the threads of our next title, and we can't wait to share it with you guys!

That's it for now, but we may be posting more here and on our social media pages as well as the week unfolds. If you're not following us on Twitter or Facebook, now's a good time to start!

As always, thanks for the continued support!
-The Team
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Global Game Jam Showcase

2/18/2019

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Happy President's day!If you're not in the US, happy Monday!
And if it's not Monday when you read this... Happy random day of the week.

Lucky for you, any day of the week is a great day to play Perudo! If you haven't checked out our latest update, head over to the Google Play store and give it a try! We have new unlocks and some new advanced options including turning off wilds and being able to call "Calza" or "Spot-On" during your turn.

Do you like playing games and are you in the Portland area this Friday (February 22)? 
Come on out the the PIGSquad Global Game Jam Showcase! We'll be there with the game made during the 2019 Game Jam and to play other games and have fun!
This is open to all ages, and it's free thanks to the good people at PIGSquad!
Find all the event info here.

Finally, we've brought an artist on board for our upcoming project, and I'm really excited by what he's been creating!
Here's a sneak peak of the player art- I've never been so exited for a grouping of pixels!
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That's all for now, but stay tuned for more updates!

-The Team
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Winter is here....

2/10/2019

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Here in the Pacific Northwest, winter has arrived. There's snow on the ground, our cities have shut down, and the stores have been emptied.
And here at Potential Game Studios, we've been working on and updating our games!

First, we had another record-breaking day for Perudo. On February 4th, you played nearly 150 games! That's more then 6 games an hour- which sounds small but is huge for us, so thank you!
Earlier today, Perudo got a big update that includes: 
 - A purchase option to remove ads and unlock new dice!
 - Turn on or off the Palifico round
 - Set if aces should be wild or not
 - Allow Calza (also known as Spot-On or Jonti)
Check it out if in our Games section if you haven't yet!

We also put a call out for artists for our next, unannounced title. We're really excited by the submissions we got, and we look forward to getting to work with some really great talent on this project.
We'll be announcing this title soon, so make sure to check back.

Finally, we're doing a number of events this month with PIG Squad. Come say hi at the Global Game Jam Showcase on Friday, February 22nd. You can find the details on our Calendar page.

That's it for this week, thanks for your continued support!
-The Team
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Perudo Update!

2/9/2019

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We've released a new update for Perudo!
In this version you'll find a new "Advanced" menu where you can change game settings like:
 - Turn on or off the Palifico round
 - Set if aces should be wild or not
 - Allow Calza (also known as Spot-On or Jonti)

If all this sounds like a South American party, it is!
Check out our Perudo app to learn more.
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Have Game, Need Art

2/5/2019

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Are you artistically gifted?
Always wanted to work on a video game?
Need (very little) extra cash?

We have a game that's very close to done, but could really use some art love. If you're interested, contact us through the Contact form and tell us a bit about you!

Happy gaming!
​-The Team
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